New Minecraft EULA Exclusions Drafted To Clarify Monetization

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Minecraft players can set up their own servers. This has been a double-edged sword. It is a low-res, blocky sword, however it is sharp on both sides. These servers allow users to do anything they want which is fantastic. However, occasionally, these players break the rules of the EULA, which can land Mojang in serious trouble.



"Some privately run Minecraft servers charge in-game items, for the xp boost, or access to certain game modes. In a blog post, Markus "Notch", Minecraft creator, explained that some of these servers can cost quite some money. "I don't know how many emails I have received from parents requesting their hundred dollars back that their child has spent on an item package on a server that we do not control."



To help protect from the possibility of such charges in the future, Mojang has created new rules on monetization. Mojang has detailed the rules on its website, but it's essentially fewer restrictions on the creation of in-game items or other monetized items. Make sure you communicate with your customers that Mojang is not involved in the sale of items that impact on gameplay and you do not charge real money for in-game currency. Minecraft Servers List



Oh, and another thing Persson's request "Herobrine Please stop asking." [Image: Mojang]